J2MEStreaming How to implement streaming via HTTP protocal in GPRS?
Of course if the streaming media is not support partial data play (ex. midi sound), we can`t do anything about it, right?
But how about if the media can play partial data (ex. arm sound), can we do it?
Here comes a wonderful J2ME application. Remember that we are not talking about RTSP/MMS, we are dealing with HTTP.
The idea is very simple. We open two thread, one thread is for download the data, the other thread is play the data that already downloaded so far.
Once the first chunk of data is available, we play it. When finished play the first chunk of data, we play the second available chunk of data, and so on.
If your mobile phone phone support two players, the play will be more smooth. The data is dynamically fetched into the next player.
Well you may ask "If finished play the first part of data and there is no second part data available which can be likely happened via airtime GPRS, what to do?", just play the first part data again right!
Once the data is 100% downloaded, you can always replay again and again.
There is no need for special treatment of the host server that provide the media.
Yeah, you can play from any media server with this application.
NetDetect NetDetect - Network signal detector for mobile phones.
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MobyExplorer v3 MobyExplorer v3 - see the screenshot and download if like it.
1. Text Editor which can be used to view and edit text files
2. File Compression utility to save discspace and bandwidth using the GZip/GUnzip tool.
3.Copy/Paste, Rename, Delete, Create Directory, View File Properties, Write Protection of files, Hidden Files